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Post by askgriff on Nov 7, 2011 3:27:04 GMT -5
Hi Folks,
We're on page two of warps now. I removed a couple of mine to make room but we're still over.
I see one warp called "village" that doesn't take you to a village at all. But upon flying just a little way I saw a castle or something -- and then flying just a little further I was at the big Zelda sword -- which has a warp called "ZeldaLand". You can literally see one from the other.
Also, there's a warp to "farm". What's this for? Is it a public farm? If so, it's very small and doesn't really give us anything more than an NPC Village. Can I remove it?
I removed the warp for "Subway" since we're not working on the subway much any more and we can just /spawn and go down.
I removed the warp to "Trees" since people aren't using as much wood now -- and we can easily harvest wood from near the bank or from one of the many other warps. If we need to re-add this, I can easily do that.
I may remove the "Bank" warp as well, although the boards on the 2nd floor might be useful now that we can sell things from signs. Someone could sell something without having an official shop that way.
Anyway, let me know what you think.
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Post by XxSlasheDxX on Nov 7, 2011 4:14:41 GMT -5
Village was from the temp map, I was trying to help everyone get a house quick.
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Post by auntbeast on Nov 7, 2011 12:33:44 GMT -5
I had suggested that we use a mod that allows portals/signs to be set for the different warps. Not only would this lessen the dependence on a billion page listing, it would also give us the opportunity to make the subway area an all purpose transport hub. When scott and I discussed the ambassadors ability to create warps, we talked about the criteria possibly necessary for a town to get a warp. I felt like it had to have plots available and functioning shops. Basically, an incentive to make flourishing towns. I don't actually think I've set a warp yet, although I know I told ninjastudios if he did a bit more work on his town, I would do so. I guess it sort of depends on what you think the warps should be. Right now, they are serving two purposes, tour guide and world transport. IMHO, that should not be the case, but I'm not the boss.
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Post by denverblu on Nov 7, 2011 14:09:10 GMT -5
I believe the 'Farm' warp leads to the two autofarms. One is of public use, or will be when fixed. And will be open to anyone to use for free. My personal autofarm will be open to the public soon, for a rasonable charge, as I will be hopefully supplying seeds for customers. I'm also debating wheather to base plots around this area for shops and such for selling food goods.
*Edit* I've just checked the 'farm' warp. And this is not the warp I was referring to. I think the warp I asked Venessa to create for the autofarms has be replaced, or removed. I would like to know what has happened.
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Post by askgriff on Nov 7, 2011 19:05:09 GMT -5
Aunt, we can use a "warp" sign now with essentials to warp to one of the warps -- but it still takes up one of our warp positions.
Slashed - Sounds good. I will remove the "Village" warp if it's still there.
Denver - I don't remember ever seeing a warp to the autofarm, but that does sound like a good idea.
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